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About
Me
I’m a Games and Level Designer as well as a Games Design Graduate.
Key Skills:
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3D Modelling & Blocking out levels in Maya
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Designing Games & Levels in Unreal Engine and Unity
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Implementing base mechanics using blueprint
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Texturing in Substance Painter and Adobe Photoshop
Key Software:
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Maya
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Unreal Engine
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Unity
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Photoshop
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Substance Painter
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Marmoset Toolbag
Get In Touch
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